Original Artwork by Min95
https://www.artstation.com/artwork/DYLEZA
3DGS adaptation created with permission from the original artist.
- Video Generation: MiniMax H3
- Pre-processing & Training: Spirula
- Splat Count: ~883K
Workflow:
Illustration → AI 360° Turntable → Frame Extraction → Camera Alignment → 3DGS
[KR]
게임 원화가 Min95의 일러스트를 기반으로 진행한
Illustration-to-3DGS 워크플로 테스트입니다.
원본 일러스트에서 MiniMax H3를 이용해
캐릭터와 주변 오브젝트를 고정한 360° 턴테이블 영상을 생성하고,
영상에서 프레임을 추출하여 카메라 정합 후 3DGS로 학습했습니다.
AI 생성 영상의 모션 블러와 객체의 형태 변화가 정합 및 학습 품질에
영향을 주는 것을 확인했습니다.
[EN]
An Illustration-to-3DGS workflow test based on an original illustration by Min95.
A 360° turntable video was generated from the illustration using
MiniMax H3, with the character and surrounding objects kept static.
Frames were then extracted, aligned, and trained as a 3DGS scene.
Motion blur and object inconsistencies in the AI-generated video were found
to affect camera alignment and reconstruction quality.