This is a scene from video game The Crew 2. I mainly created this for testing 2D "volumetric" smoke and how it would turn out in GS. On the final image it differs significantly from the original, but it actually makes the smoke volumetric instead of rotating 2D smoke textures as they are in game.
337 images, alligned with RealityScan and trained with Brush-App (MCMC-like).
#videogame #plymouth #drift #car