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New in SuperSplat: WebGPU and Streaming Bring Huge Performance Wins
New in SuperSplat: WebGPU and Streaming Bring Huge Performance Wins
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2 Comments
ilyaveprik555
7 months ago
I render it in UE5, just fly around table, then do point cloud in Capture Reality, and then in PostShot splat3 3mln splats, 200k training Trust me, in PostShot or in SuperSplat editor it’s look soooo much better…
abxlout
7 months ago
looks amazing! how was it captured, trained?